Gun Ballet: the Aestheticization of Violence in Video Games

Violence has a ubiquitous presence in video game history. This exhibition outlines the major styles of violence in video games -- ranging from the beautiful to the gratuitous -- and illuminates how the aestheticization of violence achieves the expressive goals of game artists and developers. The exhibition includes work by the Biome Collective, Karl Burke, Geissler / Sann, Stephan Martiniere, Trinket Studios, Krista Wortendyke, and more.

Exhibition opening:

March 2nd

5:00PM - 8:00PM

VGA Gallery
2418 W Bloomingdale #102
Chicago, IL 60647

www.videogameartgallery.com
 
Image: Karl Burke, The Harvest of Death v2.0